//---------------------------------------------------------------------------

#pragma hdrstop

#include "Player.h"
//---------------------------------------------------------------------------
#pragma package(smart_init)
Player::Player(){
}

string Player::getName(){
return name;
}
int Player::getTime(){
return time;
}
int Player::getCoinLeft(){
return coinLeft;
}
void Player::setName(string _name){
name = _name;
}
void Player::setTime(int _time){
time = _time;
}
void Player::setCoinLeft(int _coin){
coinLeft = _coin;
}
void Player::setDefault(){
	setName("-");
	setTime(0);
	setCoinLeft(0);
}

